| Zachariah Muñoz |
Phone: (512) 585-1589
Portfolio URL: http://www.ztm3.com
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| E-mail: ztm3@columbia.edu |
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| Seeking employment in a creative environment
that promises new opportunities for developing design skills and becoming a licensed architect. |
| University of Texas at Austin |
| Master of Architecture, 8/2006
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| Columbia University, New York, NY |
| BA Degree, Architecture Major, 5/2003 |
| Steelman Partners: Las Vegas, NV |
(August 2007 - Present) |
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| 3D Artist |
- Currently responsible for managing the exterior
architectural visualization of Plaza Las Vegas, a future $5 billion
to $8 billion multi-use ultra-luxury hotel, private residences,
retail and gaming complex to be developed on the Las Vegas Strip.
- Collaborate on a daily basis with a diverse
team of architectural designers and 3D artists in developing 3D
graphic representations for architectural designs, ranging in
scope from conceptual studies to photo-realistic animations.
- Actively engaged in pursuing workflows that
reinforce the dialogue between architects and 3D artists with
a shared understanding of methods and goals.
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| Antenora Architects: Austin, TX |
(Fall 2006) |
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| Architectural Intern |
- Performed onsite survey of Wheatsville Food
Coop and drew schematic drawings for the renovation and addition
to its facility in Austin, TX.
- Drew construction documents for a new 10,000
Sq. Ft. retail facility.
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| Architexas: Austin, TX |
(Summers 2005, 2004) |
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| Architectural Intern |
- Drew and assembled various construction documents
for historical preservation projects throughout Texas, including
the renovation of an early 20th century residence in Austin, TX.
- Worked under the direct supervision of the
project manager in reviewing submittals from engineers and researching
material selections for projects.
- Performed on-site survey of Hardeman County
Courthouse, documenting all necessary information for the assembly
of preliminary drawings.
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| Columbia University Computer Graphics
and User Interfaces Lab: New York, NY |
(Spring 2003) |
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| 3D Artist |
- Built a three-dimensional model of St. John
the Divine cathedral using Maya, helping to coordinate the efforts
of the programmers to develop an ‘augmented reality’
system.
- Surveyed St. John the Divine cathedral, located
in NYC, through extensive research of drawings and photographs
with the aim of creating an accurate digital reconstruction.
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| Architects Rabe + Partners: Austin,
TX |
(Summers 2001, 2000) |
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| Architectural Intern |
- Participated in the restoration of Lee County
Courthouse in Giddings, TX. Responsibilities included site visits,
the production of construction documents, as well as the task
of coordinating the efforts of collaborating engineers.
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| Seasteading Institute 2009 Design Competition |
(Spring 2009) |
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| Lead Design |
- Collaborated with a team of 3D artists under
the name Team3DA to develop a design for the Seasteading Institute
2009 Design competition, the submission of which earned the "Community
Prize" award.
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| Industrial Pool Table |
(Spring 2007) |
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| Design |
- Designed a pool table composed of interchangeable
industrial components.
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| 'Audio Adventure' Video Game |
(Spring 2005) |
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| Level Design |
- Worked with an interdisciplinary team of
UT students in developing a video game geared towards the visually
handicapped community.
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| 3D Networking Interface |
(Spring 2004) |
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| Interface Design |
- Collaborated with peers from UT in developing
a 3D visual network interface. The intent of the project was to
develop an information infrastructure that would facilitate the
cross-pollination of ideas among people based on their use of
language.
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- Animation Software: Maya, 3D Studio MAX,
V-Ray, Adobe After Effects, Premiere, Realflow.
- Architecture Software: AutoCAD, Rhino, SketchUp,
Revit (Novice), Form-Z, Grasshopper.
- Graphic Design Software: Adobe Photoshop,
Illustrator, InDesign.
- Web Design Software: Macromedia Flash, Dreamweaver.
- Fluent in Spanish.
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- Published in Archiworld #171, Aug
2009 and featured in National Geographic News May 2009
as a winner of the Seasteading Institute 2009 Design Competition.
- Produced 3D art featured online in The
New York Times, "Highlights of a Cathedral's Rehabilitation,"
Nov. 29th, 2008.
- Awarded most innovative game design prize
in the 2005 Inaugural Digital Gaming Competition sponsored by
the UT Science, Technology, and Society Program.
- Produced 3D art published on cover of Commonweal,
Vol. CXXXI, Number 5, 3/12/2004.
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References available upon request.
PDF version of CV available here
for print.
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